Unlocks can be segmented so you only reveal what you want to use. This allows for easy board game conversion or spoiler-free lookups if you are a digital-native player. Spoiler-free - Class unlocks use class spoiler names (Angry Face, Circles, etc.) and scenario/item/event unlocks use the card numbers from the board game. These are described in detail in the Mod Merchant section. Purchasing the corresponding item grants the unlock listed in the item name. The various grants/unlocks are alphabetized at the bottom of this tab as zero gold item purchases (at 0 reputation). Mod Merchant - To grant/unlock things, visit the merchant and navigate to the 'Small items' tab. Install from Steam workshop, create a ruleset including the mod, and begin a new campaign. Please share any feedback you have, and have fun! Release notes are below detailing everything included. Players who want to unlock everything in campaign and free play specific scenarios, trying out various compositions of classes/cards/items.īoard game vets who want to move to digital and quickly transfer most of their campaign progress without having to deal with coding/save editing and without spoiling content they have not yet unlocked. This mod allows campaign players to grant any mercenary gold/xp/perks/prosperity/reputation, unlock any enhancement/class/item/quest/city event/road event, and offers a few QOL changes, all from an in-game interface and with zero spoilers. of their choosing entirely within the game. In the latter thread, there was interest in a single Steam workshop mod that would allow someone to subscribe and then set up their campaign with the classes/items/quests/etc. Hey all! I am the creator of Gloomhaven Save File Editing Guide and Digital to Boardgame Campaign Conversion Guide (both those guides do have spoilers).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |